
Openly determined to repent for the shortcomings of the previous instalment’s port, Volition took it upon itself to develop the PC release in-house, to avoid the stigma of “port” altogether. Post-modernist musings aside, this third iteration in the series has been a pleasant surprise on the PC platform. If the Grand Theft Auto series can be seen as a humorous and crudely sophisticated abstraction from reality, then the Saints Row franchise can be considered another maddened extraction derived from that.


Plunging past shipping containers and burning debris miles above the skyline of Steelport just minutes into the campaign, it seems that Saints Row: The Third is the type of game Niko Bellic might well enjoy.
